Describe the gameplay
Write what players do, the rules, and the feeling you want in plain language.
Strong game prompts explain what the player does. Start with one goal, a few rules, and a clear end condition.
Write: player action + obstacle + progress + ending. Add visual style only after the game loop is clear.
Write what players do, the rules, and the feeling you want in plain language.
Check the proposed gameplay and controls. The build starts only after you approve the plan.
Test the result in your browser, then describe the next change you want.
Make a maze escape game. Find a key, avoid moving traps, and reach the exit before time runs out.
Make a co-op night defense game. Gather coins by day, upgrade walls, and survive increasingly difficult waves.
Make a short hoverboard race. Pass checkpoints in order, avoid barriers, and show the best finish time.
No. You can begin by describing the gameplay in ordinary language.
No. You review and approve the proposed Game Plan before the build starts.
Yes. Completed games open in the browser so you can play and request follow-up changes.